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Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 5th, 2013, 2:13 pm
by m4st4
@Cily, agreed, at the moment it just seems like a sweet investment - compact size, region free games, excellent blu-ray player and not only some great looking, classic exclusives like MGS4, God of War III and Uncharted series (plus Beyond: Two Souls, GTAV and Grand Turismo 6 on the way) but lots of other gems from pretty much every genre that matters.

Not sure if I'll be financially capable of buying PS4 this year, might go for a WiiU instead, in preparation for Bayonetta 2 and some other Nintendo only games, but PS3 will still be a machine stacked with some amazing experiences no matter what.

As for The Last of Us, game plus, before going on Survival - Hard mode is the way for me, not prepared to ''hate'' it just yet. :lol:

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 5th, 2013, 2:32 pm
by RabidBEBOP
OK, i gotta go replay this now after all this new discussion. Should probably try and get online to work as well since i still haven't tried it yet :cry:

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 5th, 2013, 4:19 pm
by m4st4
There was this great spoilerish meme with Clicker and Joel, does anyone know what I'm talking about?
Both clicker and Joel end up being the killers of humanity, something along that line. Thought it was rather brilliant observation, considering how it ended.

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 5th, 2013, 8:29 pm
by Sandy
m4st4 wrote:There was this great spoilerish meme with Clicker and Joel, does anyone know what I'm talking about?
Both clicker and Joel end up being the killers of humanity, something along that line. Thought it was rather brilliant observation, considering how it ended.
Yeah I remember seeing it on reddit after I beat the game. I'm pretty sure I posted it in the video game thread. It is an interesting thought.

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 8th, 2013, 6:34 am
by m4st4
Image
I use the flame thrower + grenades

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 8th, 2013, 5:06 pm
by PowerDump
m4st4 wrote:Image
I use the flame thrower + grenades
I think I killed one with one molotov on Survivor, it might have been two but molotovs make them pretty easy to kill.

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 8th, 2013, 5:09 pm
by BroskiSabor
m4st4 wrote:Image
I use the flame thrower + grenades
I always just ran in circles with the shotgun.

Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 8th, 2013, 5:15 pm
by m4st4
BroskiSabor wrote:
m4st4 wrote:Image
I use the flame thrower + grenades
I always just ran in circles with the shotgun.
That was the first time. Particle effects, the spores that release after his ''tumors'' aka bombs explode are gorgeous.


Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 11th, 2013, 7:51 am
by m4st4
Usually developer diaries are released in the run up to the release of a game, but Naughty Dog have released a new video commenting on the characters of Ellie and Joel. There are details about each character’s motivations and life stories which give some depth to why the characters act the way they do.

Now the release of this developer diary 3 months after the release date of The Last Of Us isn’t a mere accident on Naughty Dogs part. If anything this video could be hinting to some more story DLC for the title, possibly focusing more on the lead characters though during which period that could be is up in the air.


Re: The Last of Us (PS3) - It can't be for nothing

Posted: September 13th, 2013, 1:19 am
by m4st4
Official The Last of Us art print collection now available
The art prints are museum-grade, Certified Art Giclees, and are meant to showcase the visual design of The Last of Us in the best possible quality. All prints have been extensively proofed by both the artists at Naughty Dog and Cook & Becker’s master printer to get as close to the digital source as possible. The prints are hand-numbered and signed, and come with a Certificate of Authenticity signed by the artist. The collection features the work of Naughty Dog artists John Sweeney, Maciej Kuciara, Aaron Limonick, Hyoung T. Nam, and Michael Knowland. All artworks are available today via Cook & Becker’s online gallery.
http://blog.us.playstation.com/2013/09/ ... 6-debuted/

Image

Bjutiful, I want one.